First pass at documentations.
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@@ -4,6 +4,7 @@ import (
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v "bitbucket.org/hackerbots/vector"
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)
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// Splosion embodies an explosion.
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type Splosion struct {
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Id string `json:"id"`
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Position v.Point2d `json:"position"`
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@@ -11,10 +12,12 @@ type Splosion struct {
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Lifespan int `json:"-"`
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}
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// Tick decrements the lifespan of said Splosion.
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func (s *Splosion) Tick() {
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s.Lifespan--
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}
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// Alive determines if this Splosion is still relevant.
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func (s *Splosion) Alive() bool {
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return s.Lifespan > 0
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}
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