players can now set target speed in bot code
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@@ -154,7 +154,8 @@ func (s StatsRequest) Valid() bool {
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}
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type Instruction struct {
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MoveTo *v.Point2d `json:"move_to,omitempty"`
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FireAt *v.Point2d `json:"fire_at,omitempty"`
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Stats Stats `json:"stats"`
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MoveTo *v.Point2d `json:"move_to,omitempty"`
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FireAt *v.Point2d `json:"fire_at,omitempty"`
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TargetSpeed *float32 `json:"target_speed,omitempty"`
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Stats Stats `json:"stats"`
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}
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