self shots are still suicides
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@ -100,11 +100,15 @@ func (p *Projectile) Tick(g *game) {
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p.Owner.gameStats.Hits++
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if r.Health <= 0 {
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r.gameStats.Deaths++
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if r == p.Owner {
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p.Owner.gameStats.Suicides++
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} else {
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p.Owner.gameStats.Kills++
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}
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}
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}
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}
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}
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} else {
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p.Position.X = newPos.X
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p.Position.Y = newPos.Y
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