some go fmt
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parent
f86bacbd69
commit
d00e2a8df8
12
robot.go
12
robot.go
@ -199,19 +199,19 @@ func (r *Robot) checkCollisions(g *Game, probe v.Vector2d) (bool, *v.Point2d, *R
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bounds := []Obstacle{
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bounds := []Obstacle{
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Obstacle{
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Obstacle{
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Bounds: v.AABB2d{A: v.Point2d{0, 0}, B: v.Point2d{0, g.width}},
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Bounds: v.AABB2d{A: v.Point2d{0, 0}, B: v.Point2d{0, g.width}},
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Hp: 0,
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Hp: 0,
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},
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},
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Obstacle{
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Obstacle{
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Bounds: v.AABB2d{A: v.Point2d{0, 0}, B: v.Point2d{0, g.height}},
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Bounds: v.AABB2d{A: v.Point2d{0, 0}, B: v.Point2d{0, g.height}},
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Hp: 0,
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Hp: 0,
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},
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},
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Obstacle{
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Obstacle{
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Bounds: v.AABB2d{A: v.Point2d{g.width, g.height}, B: v.Point2d{0, g.height}},
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Bounds: v.AABB2d{A: v.Point2d{g.width, g.height}, B: v.Point2d{0, g.height}},
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Hp: 0,
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Hp: 0,
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},
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},
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Obstacle{
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Obstacle{
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Bounds: v.AABB2d{A: v.Point2d{g.width, g.height}, B: v.Point2d{g.width, 0}},
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Bounds: v.AABB2d{A: v.Point2d{g.width, g.height}, B: v.Point2d{g.width, 0}},
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Hp: 0,
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Hp: 0,
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},
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},
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}
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}
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@ -278,13 +278,13 @@ func (r *Robot) Tick(g *Game) {
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r.TargetSpeed = r.Stats.Speed
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r.TargetSpeed = r.Stats.Speed
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}
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}
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if r.TargetSpeed < -0.25 * r.Stats.Speed {
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if r.TargetSpeed < -0.25*r.Stats.Speed {
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r.TargetSpeed = -0.25 * r.Stats.Speed
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r.TargetSpeed = -0.25 * r.Stats.Speed
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}
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}
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// Are we speeding up or slowing down?
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// Are we speeding up or slowing down?
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increase := true
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increase := true
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if r.Speed - r.TargetSpeed > v.Epsilon {
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if r.Speed-r.TargetSpeed > v.Epsilon {
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increase = false
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increase = false
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}
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}
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