All sorts of fun stuff...

- stats are now based on a 1-100 ranged and mapped to sensibles
- turnspeed and fire rate are available stats
- bugs in movement are squished
This commit is contained in:
Fraser Graham
2013-10-18 23:22:35 -07:00
parent d19b3f71fa
commit c80acb478b
5 changed files with 100 additions and 42 deletions
+1 -1
View File
@@ -154,7 +154,7 @@ func (g *game) run() {
p.scan(g.players)
p.nudge(g)
if p.Robot.FireAt != nil {
proj := p.fire(g.projectiles)
proj := p.fire(g.projectiles, g.turn)
if proj != nil {
g.projectiles[proj] = true
}