From b15f01007348ed8bad53e7285bc46c1c9ffd69b7 Mon Sep 17 00:00:00 2001 From: Stephen McQuay Date: Tue, 11 Nov 2014 21:28:43 -0800 Subject: [PATCH] updated import paths for go tools repo See golang.org/s/go14subrepo for background. --- botserv/main.go | 2 +- player.go | 2 +- protocol.go | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/botserv/main.go b/botserv/main.go index 448ed41..e3ab3b9 100644 --- a/botserv/main.go +++ b/botserv/main.go @@ -11,7 +11,7 @@ import ( "time" "bitbucket.org/hackerbots/server" - "code.google.com/p/go.net/websocket" + "golang.org/x/net/websocket" ) var addr = flag.String("addr", ":8666", "http service address") diff --git a/player.go b/player.go index 853ff0d..c0f0ec8 100644 --- a/player.go +++ b/player.go @@ -6,7 +6,7 @@ import ( "log" "bitbucket.org/smcquay/bandwidth" - "code.google.com/p/go.net/websocket" + "golang.org/x/net/websocket" ) const maxMessageSize = 1024 diff --git a/protocol.go b/protocol.go index 5131e3c..5bb1674 100644 --- a/protocol.go +++ b/protocol.go @@ -4,7 +4,7 @@ import ( "log" v "bitbucket.org/hackerbots/vector" - "code.google.com/p/go.net/websocket" + "golang.org/x/net/websocket" ) // GameID is essentially the name of the game we want to join