From 83da3961cd0d7c6630a2ab4e401e2ef21b1845d1 Mon Sep 17 00:00:00 2001 From: Stephen McQuay Date: Sat, 28 Sep 2013 13:19:44 -0700 Subject: [PATCH] infinite melee!! --- game.go | 3 +-- player.go | 3 --- 2 files changed, 1 insertion(+), 5 deletions(-) diff --git a/game.go b/game.go index 608d70d..021a100 100644 --- a/game.go +++ b/game.go @@ -147,8 +147,7 @@ func (g *game) run() { for p := range g.players { if p.Robot.Health > 0 { log.Printf("Robot %v Wins", p.Robot.Id) - log.Printf("game over: %+v", g) - return + log.Printf("game %s: game over", g.id) } p.reset() } diff --git a/player.go b/player.go index 9eeb0ab..dc6d931 100644 --- a/player.go +++ b/player.go @@ -50,9 +50,6 @@ func (p *player) recv() { if msg.Stats.Speed > 0 { p.Robot.Stats = msg.Stats - - log.Printf("%v\n", msg.Stats) - p.Robot.Health = p.Robot.Stats.Hp p.Robot.Speed = 0 p.Robot.TargetSpeed = p.Robot.Stats.Speed