scanners for projectiles

This commit is contained in:
Fraser Graham
2013-10-25 22:51:41 -07:00
parent 14f6c65e86
commit 5c77e373c3
2 changed files with 26 additions and 3 deletions
+1
View File
@@ -11,6 +11,7 @@ type Projectile struct {
Radius int `json:"radius"`
Speed float32 `json:"-"`
Damage int `json:"-"`
Owner *player `json:"-"`
}
func (p *Projectile) Tick(g *game) {