get multibots working
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+1
-1
@@ -24,7 +24,7 @@ func (p *Projectile) Tick(g *game) {
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hit_player := false
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for player := range g.players {
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for _, r := range player.Robots {
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if &r == p.Owner {
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if r == p.Owner {
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continue
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}
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