remove some unused data from payload
This commit is contained in:
parent
6ff9606367
commit
43b68f27f8
2
game.go
2
game.go
@ -1,7 +1,6 @@
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package main
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package main
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import (
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import (
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v "bitbucket.org/hackerbots/vector"
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// "encoding/json"
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// "encoding/json"
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"errors"
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"errors"
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"log"
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"log"
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@ -42,7 +41,6 @@ func NewBoardstate() *Boardstate {
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type Scanner struct {
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type Scanner struct {
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Id string `json:"id"`
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Id string `json:"id"`
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Position v.Point2d `json:"position"`
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Type string `json:"type"`
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Type string `json:"type"`
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}
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}
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@ -182,10 +182,6 @@ func (p *player) scan(g *game) {
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if dist < float32(p.Robot.Stats.ScannerRadius) {
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if dist < float32(p.Robot.Stats.ScannerRadius) {
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s := Scanner{
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s := Scanner{
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Id: player.Robot.Id,
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Id: player.Robot.Id,
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Position: v.Point2d{
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X: player.Robot.Position.X,
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Y: player.Robot.Position.Y,
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},
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Type: "robot",
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Type: "robot",
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}
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}
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p.Robot.Scanners = append(p.Robot.Scanners, s)
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p.Robot.Scanners = append(p.Robot.Scanners, s)
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@ -201,10 +197,6 @@ func (p *player) scan(g *game) {
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if dist < float32(p.Robot.Stats.ScannerRadius) {
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if dist < float32(p.Robot.Stats.ScannerRadius) {
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s := Scanner{
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s := Scanner{
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Id: proj.Id,
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Id: proj.Id,
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Position: v.Point2d{
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X: proj.Position.X,
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Y: proj.Position.Y,
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},
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Type: "projectile",
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Type: "projectile",
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}
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}
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p.Robot.Scanners = append(p.Robot.Scanners, s)
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p.Robot.Scanners = append(p.Robot.Scanners, s)
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