point limit parametrized

This commit is contained in:
sm
2013-11-29 01:10:49 -07:00
parent 33aea792ed
commit 3bb710dd9c
5 changed files with 39 additions and 32 deletions
+11 -10
View File
@@ -25,6 +25,7 @@ func startGame(w http.ResponseWriter, req *http.Request) {
width, height := float32(conf.Width), float32(conf.Height)
obstacles := 0
tick := conf.Tick
maxPoints := conf.MaxPoints
// here we determine if we are going to run with defaults or pick them off
// a posted json blob
@@ -35,11 +36,8 @@ func startGame(w http.ResponseWriter, req *http.Request) {
}
req.Body.Close()
cfg := struct {
Width float32 `json:"width"`
Height float32 `json:"height"`
Name string `json:"name"`
Obstacles int `json:"obstacles"`
Tick int `json:"tick"`
Name string `json:"name"`
Config
}{}
err = json.Unmarshal(body, &cfg)
if err != nil {
@@ -49,21 +47,24 @@ func startGame(w http.ResponseWriter, req *http.Request) {
return
}
requested_game_name = cfg.Name
width = cfg.Width
height = cfg.Height
width = float32(cfg.Width)
height = float32(cfg.Height)
obstacles = cfg.Obstacles
tick = cfg.Tick
maxPoints = cfg.MaxPoints
}
log.Printf("game info: %v %v %v %v", requested_game_name, width, height, tick)
g := games.get(requested_game_name)
if g == nil {
log.Printf("Game '%s' non-existant; making it now", requested_game_name)
g = NewGame(requested_game_name, width, height, obstacles, tick)
g = NewGame(requested_game_name, width, height, obstacles, tick, maxPoints)
go g.run()
games.add(g)
} else {
log.Printf("Game '%s' found: %p", requested_game_name, g)
log.Printf("Game '%s' already exists: %p", requested_game_name, g)
b, _ := json.Marshal(NewFailure("game already exists"))
http.Error(w, string(b), http.StatusConflict)
return
}
game_json := struct {