obstacle support
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+29
@@ -0,0 +1,29 @@
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package main
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import (
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v "bitbucket.org/hackerbots/vector"
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"math/rand"
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)
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type Obstacle struct {
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Bounds v.Rect2d `json:"bounds"`
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}
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func GenerateObstacles(count int, width, height float32) []Obstacle {
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out := []Obstacle{}
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for i := 0; i < count; i++ {
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x := rand.Float32() * width
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y := rand.Float32() * height
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w := rand.Float32() * width / 10
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h := rand.Float32() * height / 10
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out = append(
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out,
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Obstacle{
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Bounds: v.Rect2d{
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A: v.Point2d{X: x, Y: y},
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B: v.Point2d{X: 20 + x + w, Y: 20 + y + h},
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},
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})
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}
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return out
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}
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