server/spectator.go

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package main
import (
"code.google.com/p/go.net/websocket"
)
type Spectator struct {
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ws *websocket.Conn
send chan *boardstate
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}
func (s *Spectator) sender() {
for things := range s.send {
// log.Printf("%v\n", things)
err := websocket.JSON.Send(s.ws, *things)
if err != nil {
break
}
}
s.ws.Close()
}