client/main.go

54 lines
1.1 KiB
Go

package main
import (
"flag"
"log"
"math/rand"
"time"
)
var hp = flag.Int("hp", 50, "")
var speed = flag.Int("speed", 50, "")
var acceleration = flag.Int("acceleration", 50, "")
var weaponRadius = flag.Int("wrad", 50, "weapon radius")
var scannerRadius = flag.Int("srad", 50, "scanner radius")
var fireRate = flag.Int("fire-rate", 50, "scanner radius")
// XXX: add TurnSpeed, WeaponDamage, WeaponSpeed
var server = flag.String("server", "hackerbots.us", "server hostname")
var port = flag.Int("port", 8666, "server port")
var botname = flag.String("name", "gobot", "the name that other players will see")
var verbose = flag.Bool("verbose", false, "run verbosly")
func main() {
rand.Seed(time.Now().UnixNano())
var err error
var gameName string
flag.Parse()
if flag.NArg() < 1 {
gameName = "debug"
} else {
gameName = flag.Arg(0)
}
// XXX: add TurnSpeed, WeaponDamage, WeaponSpeed
r, err := NewRobot(
*server,
*port,
gameName,
*hp,
*speed,
*acceleration,
*weaponRadius,
*scannerRadius,
*fireRate,
)
if err != nil {
log.Fatal(err)
}
log.Printf("%+v", r)
r.play()
}