Added curses (termbox) spectator mode

This commit is contained in:
Stephen McQuay 2014-05-04 00:33:46 -07:00
parent 7d77f18470
commit b074dda677
2 changed files with 138 additions and 6 deletions

View File

@ -39,12 +39,17 @@ func main() {
log.Fatalf("%s: failed to negociate: %s", c.Name, err)
}
c.Player = client.NewSimpleSpectator(
spectator := client.NewSimpleSpectator(
c.Game.BoardSize.Width,
c.Game.BoardSize.Height,
)
c.Player = spectator
if err := c.Play(); err != nil {
log.Fatal(err)
}
go func() {
if err := c.Play(); err != nil {
log.Fatal(err)
}
}()
spectator.Run()
}

View File

@ -3,11 +3,26 @@ package client
import (
"log"
"github.com/nsf/termbox-go"
"bitbucket.org/hackerbots/server"
)
var bots = []rune{
'。', 'ヲ', 'ァ', 'ィ', 'ゥ', 'ェ', 'ォ', 'ャ', 'ュ', 'ョ', 'ッ', 'ー', 'ア', 'イ', 'ウ',
'エ', 'オ', 'カ', 'キ', 'ク', 'ケ', 'コ', 'サ', 'シ', 'ス', 'セ', 'ソ', 'タ', 'チ', 'ツ',
'テ', 'ト', 'ナ', 'ニ', 'ヌ', 'ネ', 'ノ', 'ハ', 'ヒ', 'フ', 'ヘ', 'ホ', 'マ', 'ミ', 'ム',
'メ', 'モ', 'ヤ', 'ユ', 'ヨ', 'ラ', 'リ', 'ル', 'レ', 'ロ', 'ワ', 'ン', '゙', '゚',
}
type size struct {
width, height int
}
type SimpleSpectator struct {
width, height float64
viewX, viewY int
update chan *server.Boardstate
}
// NewSimpleSpectator simply returns a populated, usable *SimplePlayer
@ -15,11 +30,123 @@ func NewSimpleSpectator(width, height float64) *SimpleSpectator {
return &SimpleSpectator{
width: width,
height: height,
update: make(chan *server.Boardstate),
}
}
// Recv is our implementation of receiving a server.Boardstate from the server
func (p *SimpleSpectator) Update(bs *server.Boardstate) map[string]server.Instruction {
log.Println("hi")
func (s *SimpleSpectator) Update(bs *server.Boardstate) map[string]server.Instruction {
s.update <- bs
return nil
}
func (s *SimpleSpectator) Run() {
err := termbox.Init()
if err != nil {
log.Fatal(err)
}
s.viewX, s.viewY = termbox.Size()
events := make(chan termbox.Event)
go func() {
for {
events <- termbox.PollEvent()
}
}()
termbox.HideCursor()
termbox.Clear(termbox.ColorBlack, termbox.ColorBlack)
func() {
for {
select {
case event := <-events:
switch event.Type {
case termbox.EventKey:
switch event.Key {
case termbox.KeyCtrlZ, termbox.KeyCtrlC:
log.Printf("exiting ...")
return
}
switch event.Ch {
case 'q':
return
case 'c':
termbox.Clear(termbox.ColorBlack, termbox.ColorBlack)
}
case termbox.EventResize:
s.viewX, s.viewY = event.Width, event.Height
case termbox.EventError:
log.Fatalf("Quitting because of termbox error: \n%s\n", event.Err)
}
case u := <-s.update:
termbox.Clear(termbox.ColorBlack, termbox.ColorBlack)
for _, obstacle := range u.Obstacles {
startX := int((obstacle.Bounds.A.X / s.width) * float64(s.viewX))
stopX := int((obstacle.Bounds.B.X / s.width) * float64(s.viewX))
startY := int((obstacle.Bounds.A.Y / s.height) * float64(s.viewY))
stopY := int((obstacle.Bounds.B.Y / s.height) * float64(s.viewY))
for x := startX; x < stopX; x++ {
for y := startY; y < stopY; y++ {
termbox.SetCell(
x,
s.viewY-y,
' ',
termbox.ColorBlack, termbox.ColorBlue,
)
}
}
}
for i, bot := range u.OtherRobots {
x := int((bot.Position.X / s.width) * float64(s.viewX))
y := int((bot.Position.Y / s.height) * float64(s.viewY))
b := bots[i%len(bots)]
c := termbox.ColorWhite
if bot.Health < 0 {
c = termbox.ColorBlack
}
termbox.SetCell(
x,
s.viewY-y,
b,
c|termbox.AttrBold, termbox.ColorBlack,
)
}
for _, p := range u.Projectiles {
x := int((p.Position.X / s.width) * float64(s.viewX))
y := int((p.Position.Y / s.height) * float64(s.viewY))
termbox.SetCell(
x,
s.viewY-y,
'·',
termbox.ColorWhite|termbox.AttrBold, termbox.ColorBlack,
)
}
for _, splosion := range u.Splosions {
x := int((splosion.Position.X / s.width) * float64(s.viewX))
y := int((splosion.Position.Y / s.height) * float64(s.viewY))
termbox.SetCell(
x,
s.viewY-y,
'O',
termbox.ColorRed|termbox.AttrBold, termbox.ColorBlack,
)
}
err := termbox.Flush()
if err != nil {
log.Fatal(err)
}
}
}
}()
termbox.Close()
}