added acceleration
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parent
0b3f0f25ed
commit
535d5ac445
2
main.go
2
main.go
@ -14,6 +14,7 @@ import (
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var hp = flag.Int("hp", 150, "")
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var hp = flag.Int("hp", 150, "")
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var speed = flag.Float64("speed", 150, "")
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var speed = flag.Float64("speed", 150, "")
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var acceleration = flag.Float64("acceleration", 10, "")
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var weaponRadius = flag.Int("wrad", 100, "weapon radius")
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var weaponRadius = flag.Int("wrad", 100, "weapon radius")
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var scannerRadius = flag.Int("srad", 100, "scanner radius")
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var scannerRadius = flag.Int("srad", 100, "scanner radius")
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var server = flag.String("server", "localhost", "server hostname")
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var server = flag.String("server", "localhost", "server hostname")
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@ -159,6 +160,7 @@ func negociate(ws *websocket.Conn, gameid string) (i *infos, err error) {
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Stats: Stats{
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Stats: Stats{
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Hp: *hp,
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Hp: *hp,
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Speed: *speed,
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Speed: *speed,
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Acceleration: *acceleration,
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WeaponRadius: *weaponRadius,
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WeaponRadius: *weaponRadius,
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ScannerRadius: *scannerRadius,
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ScannerRadius: *scannerRadius,
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},
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},
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