#pragma once #include "TwoThreeTreeInterface.h" using namespace std; /* WARNING: It is expressly forbidden to modify any part of this document, including its name */ //======================================================================================= /* getTwoThreeTree() Creates and returns an object whose class extends TwoThreeTreeInterface. This should be an object of a class you have created. Example: If you made a class called "TwoThreeTree", you might say, "return new TwoThreeTree();". This method should return NULL or 0 if you do not intent to do the extra credit */ class TwoThreeTreeFactory { public: static TwoThreeTreeInterface * getTwoThreeTree(); }; //=======================================================================================