//YOU MAY NOT MODIFY THIS DOCUMENT #pragma once #include "NodeInterface.h" using namespace std; class BSTInterface { public: BSTInterface() {} virtual ~BSTInterface() {} //Please note that the class that implements this interface must be made //of objects which implement the NodeInterface /* * Returns the root node for this tree * * @return the root node for this tree. */ virtual NodeInterface * getRootNode() = 0; /* * Attempts to add the given int to the BST tree * * @return true if added * @return false if unsuccessful (i.e. the int is already in tree) */ virtual bool add(int data) = 0; /* * Attempts to remove the given int from the BST tree * * @return true if successfully removed * @return false if remove is unsuccessful(i.e. the int is not in the tree) */ virtual bool remove(int data) = 0; };