#pragma once #include "ExpressionManagerInterface.h" using namespace std; /* WARNING: It is expressly forbidden to modify any part of this document, including its name */ //======================================================================================= /* createExpressionManager() Creates and returns an object whose class extends ExpressionManagerInterface. This should be an object of a class you have created. Example: If you made a class called "ExpressionManager", you might say, "return new ExpressionManager();". */ class Factory { public: static ExpressionManagerInterface * createManager(); }; //=======================================================================================