//YOU MAY NOT MODIFY THIS DOCUMENT #pragma once #include #include #include using namespace std; class JosephusInterface { public: JosephusInterface(void){} virtual ~JosephusInterface(void){} /* getNames Returns a list of names in the order in which the people will be standing for the "game". Although fewer people may be playing, you must return 20 names here. Do not provide duplicate names. For the sake of the test driver, this method must return the list of 20 names in the same order every time it is called, and this list of 20 names in this order must be used to play the "game". This method will be called repeatedly. */ virtual vector getNames() = 0; /* playGame Plays a "game" with the first n people from the list (above) counting forward every m. An explanation for how the "game" works can be found in the exam specs. This method should return a list of names in the order in which the lot fell upon them (including the survivor, who should be last). If n is not between 10 and 20 or if m is non-positive, return an empty vector. This method will be called repeatedly. */ virtual vector playGame(int n, int m) = 0; /* reportSafeIndex Returns the "safe index", the last index/location in the circle that will be chosen when the "game" is played. The point of this method is to permit someone to cheat the system by finding the safe location ahead of time. If n is not between 10 and 20 or if m is non-positive, return -1. This method may be called repeatedly. */ virtual int reportSafeIndex(int n, int m) = 0; };