#pragma once #include "JosephusInterface.h" using namespace std; /* WARNING: It is expressly forbidden to modify any part of this document, including its name */ //======================================================================================= /* getGame() Creates and returns an object whose class extends JosephusInterface. This should be an object of a class you have created. Example: If you made a class called "Circle", you might say, "return new Circle();". */ class Factory { public: static JosephusInterface * getGame(); }; //=======================================================================================